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Originally Posted by Neags23
it detects that there was a new export and asks if I want a new baseline.
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So that's simply a matter of the program saying, in essence, do you want to add the latest export as a new baseline date, right?
Quote:
Originally Posted by Neags23
yes, you will always have a choice of other timeframes. If you've got 20 baselines, you can choose which intervals you'd like, whether it's oldest to newest or a random date to a newer date.
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Aside from what the utility does, this is one if its premier abilities. It may also serve, in some future variant, as a means to measure a player's progress or decline in correlation with coaches and their abilities at their league levels. I know, way out there, but maybe Neags DT v7.
Quote:
Originally Posted by Neags23
I'll sort by biggest changes and check out the graphs for each of those players (it's a bug that makes the highlighted rows disappear after sorting).
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Hadn't noticed anything disappearing, but did wonder if you can simply highlight a player's name in a single cell and get a graph option, or do you have to highlight several lines and characteristics? In other words, is the graph option inclusive of all changes (checkboxes) all the time, or only those you highlight?
Quote:
Originally Posted by Neags23
It's such a satisfying feeling seeing that graph start to slope upward for a new prospect, and such a deflating and disappointing feeling seeing that beloved aging veteran lose a point or two on his stuff at first, gradually falling apart in huge chunks elsewhere.
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See your PMs
Quote:
Originally Posted by Neags23
it's been a puzzle for me to figure out how to make this utility useful for those who use scouting without giving away exact ratings. Even if the ratings are skewed in the program by multiplying them by a small random percentage for each player (my first idea), the utility still uses real ratings which could show a player trending up while a scout might say the player is trending downward.
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Good thought, and while I'm not certain it's necessary to even have the feature, it would probably add more, as an option, than detract. I thought along the same lines you did, with the caveat that the randomness would be directly tied to the scouting accuracy selection elected initially by the game owner in his league setup, giving him the option to mirror that error factor, not utilize it at all, or create a new and undisclosed accuracy variable.