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I agree with your general observation. Back in OotPB2006 I twice questioned whether 'Hit and Run' and 'Run and Hit' were being implemented properly and was twice assured (once by the community and once by Markus) that it was. I wish you better luck than I had.
As a related issue, 'Run and Hit' seems to act like a straight forced steal event. I gave up using it because the batter never swings and the pitch is always a called strike.
In the days of my youth (the 1970s) the usual thing was for batters to swing when they knew a stolen base attempt was coming. The theory was that swinging threw the catcher off by a fraction and thereby delayed his throw slightly. Apparently this is no longer practiced in real baseball, but I would sure like to see it in the game. It really annoys me that every time my baserunner breaks for second he's giving the pitcher a free strike. I guess seeing that runner go out of the corner of his eye must concentrate the pitcher's mind something wonderful.
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