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Old 09-30-2008, 01:14 AM   #2
Curtis
Hall Of Famer
 
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
First, day to day injuries aren't total incapacitation for X number of days; they're a percentage of ability lost for X days. For example, a player might have a 20% day-to-day injury for six days. That means that for the next six days he plays at 80% of his normal capacity. If his backup is only 75% as good as the injured player, then the injured guy will play through his injury. It might even happen if the replacement is better than the injured player (because there's a provision in the depth chart to replace if tired, but not one to replace if injured), but I've never been in that situation, so I'm just guessing.

Second, the same thing happened to me in my first game. The game is operating as designed, though it certainly would be a nice feature to receive a message for the manager when injuries occur. You will sometimes receive notification (it just happened to me when I lost my starting first baseman for seven weeks), but not always, and probably never if the player is day-to-day, and maybe not if he's a minor leaguer. The notification I received was a news report on my team's front (or main) page, not in a telegram/e-mail.

The only solution I know of is to check your team roster ('All Players of Organization') every day and see if the number of red crosses has changed. Note that you'll have to place players on the disabled list yourself; the game engine won't do it for you.
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