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Thanks
I did feel silly about asking the 3rd question. I was almost certain that I knew the answer, but thought that, since I was asking the other 2, why not throw that one in.
The reason why I asked was the last baseball game I had played was Baseball For Windows, which based position player fatigue solely on number of games played, without any regard to days off. A player who played in, for example, 75% of the amount of games he played in the real season that was being replayed would be just as fatigued if he had played in let's say the last 50 games in a row as he would be if he hadn't played in the past week. I was certain that OOTP used a much better system, but, as I said, I just wanted to confirm it.
My season has been going so well that I'm hoping my luck won't run out and something like assuming that a team day off next week is going to allow me to get a little bit more out of some players earlier in the week, but being wrong in that assumption, just seemed like it could be a starting point for a run of bad luck.
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