Quote:
Originally Posted by gollum65
2: Regarding what files to export, if I have the game build a league file (about 28 MB), it takes about an hour to upload to my web hosting server, which I admit is a bit slow, but an hour for 28 megs? And am I supposed to unzip the folder when it lands on the web hosting server or can the game access it even as a tar.gz?
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When an owner chooses "Load Online League File," his
OOTP9 game downloads the
.tar.gz from the league's server and does the extraction itself. So don't unzip the
.tar.gz yourself on the server, it's not necessary, and
OOTP9 is looking for that
.tar.gz league file.
Are you using the in-game ftp function to upload your league files and reports to your server? My experience is that
OOTP9 transfers files more slowly than third-party ftp programs. You can manually upload the league file by grabbing it from your league's
import_export folder and uploading it to the proper folder on your website; that's always been quicker for me. So far, I've used
Filezilla and
LeechFTP as my ftp programs, and it takes me about 15 minutes to upload a 50MB league file. I'm on DSL with an "upload speed" of about 400 kb/s according to
Speedtest.net.