Thread: Sound Problems
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Old 04-05-2003, 04:27 PM   #14
Jon7athan
Bat Boy
 
Join Date: Apr 2003
Posts: 1
Lightbulb Have same Problem without Freelancer install

Hello,

I initially had the exact same problem after updating to Direct X 9. And then went and updated my audio drivers for my Creative Labs Soundblaster Live! Value. The problem fixed itself and I could get past the loading sounds bit before a game. I would have to hard boot my machine as well.

But, just yesterday, Microsoft released an update to Direct X 9.0a and I had the exact same problem. But, this time there was no update for my soundcard yet from Creative Labs. And there probably won't be since the Audigy is the current sound card in channels. Because this happened both times after updates to DirectX. I think there needs to be a lot more development done on the way the sound has been created. Because, the moment I went and disabled sound in the OOTP5 configuration applet, problem solved.

I'm willing to bet the Freelancer update required an update to the latest version of DirectX.
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