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Originally Posted by Mariner and Giants Fan
DMB also has baseball park specific pbp, like a double off the green monster (at Fenway) etc. Does OOTP have that at all?
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As I understand it, DMB is a replay of MLB. So they could have ballpark specifics easily since they know all about the ballpark already. OOTP can be entirely fictional, or historical in a fictional park... there's no way to know if there will be a green monster in Fenway in your universe or not.
Definitely something that could be done, but the basics aren't even there yet.
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Originally Posted by Broth32
I just don't understand why it was in earlier versions of the series but was taken out 
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Probably the switch to xml pbp? I don't know, but we originally started (2006 and the beginning of 2007) with very basic conditions and possibilities. As it continues we can try to get these other things in... but trying to do it all at once would have been a pain.
It's probably the same thing as the hard coded text, which is probably in there to make sure nothing gets screwed up too badly. It takes a lot of work and a lot of care to make sure things come up correctly. For instance, in 2006 there were lines for chasing after a flyball that said "charging in" but not conditioned... it could have, and did, appear for a flyball to deep right field that went over the guys head. It's good to have, but needs conditioned correctly. Obviously in the initial attempt the need is to get objects in... if you stop to make sure conditions are in place right then you get a very bland pbp initially. In 2007 we fixed a lot of that... for v9 we worked on the "great plays"... things are conditioned and appears everything works very well now.
It's all a process, and since none of us get paid it's a long process. Next year I don't see any work we can really do with what's there already. If the pbp is to get better things need to get added so we can go further. Hopefully these are the types of things that get added.