Quote:
Originally Posted by NomarHits400
Can OOTP capture the concept of a prospect who has relatively modest ceiling- but has a high probability of reaching that ceiling vs. a player with a very high ceiling and a considerably lower probability of reaching that ceiling....And can the scout relate these details to the GM?
This might manifest itself in terms of the 5 tool 18 year old HS player who is still very raw but has a ton of athletic talent vs. a college player whose skill set is well known but whose ceiling is much more certain (and lower) as well. I realize that the game probably models this already- but it would be nice- as in real life- for your scout to recommend some high risk/high reward type players later in the draft that might be worth taking a chance on. As it stands now, the latter parts of the draft are pretty monotonous knowing that all the player past the first 10 rounds are a crapshoot because all the scouts rate them about the same....Something like a confidence for success rating or something to go along with the scouting report.
Your elite players are going to have high potentials as well as high "confidence for success"- but it would be nice to model the other different combinations to take advantage of unique scouting skills and would spice up the latter parts of the draft as well.
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Kind of like the real life draft isn't it?