View Single Post
Old 06-19-2008, 10:47 AM   #70
Bobble
Hall Of Famer
 
Bobble's Avatar
 
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
Great game. Thanks, Markus. I'm having a blast with it.

Allow me to focus on the ball animation for a second. What I'm hoping for here is to be able to see the play develop with simple graphics and then check out the test for more specifics. I understand the graphics for the next version will be improved (not 3D but something like a CF "dot" ranging over to "catch" the ball). What we get now is where the ball went but not really an idea of what happened. A few suggestions that I hope can be included in the patch:

- How about changing the ball color for an out? Line shot to second. If it's caught for an out, the ball flashes red for a second. If not, it flashes green at the end of it's path.
- Since you have the ball movement routines, how about showing the throws to the bases? Grounder to short, thrown to second for one, thrown to first for two.
- If not that, can you maybe light up the bases for each out? Ball goes to short, then second bases flashes red for an out, then first flashes red for the second out.
- Can the player faces on the field stay visible while the ball is in flight? I can see how it could be an either/or deal (ball or faces) but I'd like to still see my player's faces on the field even if they get set to 50% opacity or something.

Comments?
__________________




Bobble is offline   Reply With Quote