Quote:
Originally Posted by Markus Heinsohn
Cool, I did not even know Puresim uses Retrosheet PbP data... but well, this makes sense I guess since it's the best source to get the engine straight
Edit: And you added the 2F location too, which is not part of retrosheet. That's indeed scary!  But you haven't broken up the center field locations, these are used in the retrosheet PbP data but are not to be found on their hit location diagram. Anyway, funny stuff!!
Edit2: Where's that ballpark designer in PS 2007? I fired up my copy (yes I own it of course  ) but could not find it 
|
Click on "Ballpark" from the team screen, then click modify Ballpark, then there is a button that says "Configure for PSPNCast..."
I guess I need some work on discoverability of features!
BTW, you are doing a pretty convincing job pretending you never saw it