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Old 05-16-2008, 07:23 PM   #3
OldFatGuy
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Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 1,902
Thanks for the reply Kelric, sorry I wasn't more clear. I'm not very good at that. I know about those things you suggested but that doesn't get me where I want. I'll try again. When you create a game and select a year, the game basically uses Player Creation Modifiers and strategy settings to get the desired results. For example, if you start a game using 1901 settings, the offensive results you get are close to 1901 BECAUSE it creates many, many, many, pitchers with 20 control and 20 movement, and NO batters with a home power above, say 10. This results in fewer walks, way fewer home runs, etc. However, if you edit the eramodifiers.txt file so that 1901 player creation modifiers are the same as 2006, i.e. 1's accross the board, then you end up with players created in 1901, using 1901 strategy settings with 2007 player creation modifiers, and you end up with 2007 like offensive results. This proves the game uses the same "default" sim results no matter the year, and that's ok, I would just like to change that default, so that when you create a league in 1901, 1951, or 2001, using all 1's for player creation modifiers and all 1's for League Totals modifiers, you end up with offense that's not quite as potent as the current "default" offense is. There may be no way to do this, but if there is and if someone knows how to get there, I would be greatly appreciative.
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