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Old 05-04-2008, 07:24 PM   #2
Charlie Hough
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Join Date: May 2006
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It sounds like you would be better suited by using ghost players. If you want clubs to be as realistic as possible, then use ghost players and avoid using any fictional players. Yes, you can prevent fictional players from reaching the major leagues, but if you want absolute historical accuracy, then I think it is best to use ghost players.

There is nothing you can do to insure that expansion teams will have the same personnel that they did in real life. There are too many variables involved. Some historical players may have more or less value than they did in real life once the expansion years arrive, so some of the players who were left unprotected for the draft may be protected this time. Others who had less value in real life might be more important to their teams in your historical sim, especially depending on depth charts and lineups.

You don't have to hold the amateur draft. You can have the game add the historical rookies to the teams that they joined in real life. Or you can enable the draft and have it include only historical rookies. You don't need to worry about fictional players in a draft where you're using historical rookies. Your fictional players would only be filling out the minor leagues and would not be in the draft. But this is where I recommend using the ghost players, because I think you're looking to keep it simple and keep it as historical as possible.
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