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Old 04-17-2008, 04:14 PM   #18
Honolulu Blue
Minors (Triple A)
 
Join Date: Aug 2002
Posts: 241
In regards to the high contact/low everything else folks that are generated, I use mostly feeder leagues, and I see them there. I also see them in non-feeder pools. I call them "711 guys", because the prototype is for someone to have a "7" contact rating (out of 10, my preferred scale), "1" power, and "1" eye. As mentioned elsewhere, in real life these guys hardly exist, but there are bunches in the draft pool who can hit .300 in the majors right out of HS/college. I have to house rule my way out of them - I can't draft them (except for pitchers), I can't trade for them, and I can't sign them as FAs. So they have only a minor effect on my enjoyment of the game. Besides, how useful is a .310/.330/.350 guy anyway?

In regards to adjusting the talent in feeder leagues, I've asked about it, and there appears to be no way to do it in the current game. I hope it makes it in future versions; it's a selling point for me to be able to tweak my universes in that way.
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