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Old 03-30-2008, 05:36 PM   #17
Nutlaw
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Quote:
Originally Posted by gord View Post
I'm running a full MLB setup - all levels of minors. Since I've had problems with this save, I've run two sims starting at 1901 that started with eight teams in each league (with all levels of minors) that expanded over time (all fictional players) and another one starting in 1963 with 30 teams and full minor leagues. None of those three saves had the run-time error.

For the troubled save-game in question: high level of stats detail, coaching and scouting on, box scores and logs saved for human organizations and logs are kept for two years (looked for fielding data and couldn't find it). Standard MLB rules.
High level of stats detail in just the major league or in the minor leagues as well? I guess that the fielding stats can't be adjusted after you create your saved game, but you could check individual players to see if they have them recorded.

Regardless, I'm fairly sure that your saved game merely got too bulky for you to run. Your other leagues presumably ended up with less history, due to fewer teams, fewer years, or reduced settings. If you cut back on some of the settings, you'll probably be okay with a 100 year sim of a fictional league.
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