Quote:
Originally Posted by gmo
It can always breakdown to something like what "valuable", but the hindsight and randomness make good sense to me being included for picking MVP. I have no problem with a "lucky" player being named MVP even though sabermetrically he is not at the top of the heap. So I think there is a fair argument in that. The stathead way is to compute the route most likely to achieve positive results, not get the "right" answer in every scenario. Teammates and results can and do matter, though that is no reason to disregard as malarkey tools that were basically constructed backwards from the "right" answer and do usually get it.
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I'd originally written something that I subsequently deleted in that message. I was wondering whether it was fair to reward people for their higher performance if it was due to randomness rather than ability. I'd say it probably is, but... I can't shake the idea that it's undeserved out of my head.