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This is really my peave with this game and the industry in particular. There was some "final" patch released to work on a new game. There were still bugs, still old ones not fixed and new ones being reported. So why can't the developed take a few days off from working on the new release to fix the newly reported issue? I guess so he can put out this intermediate release and get more $$? This isn't only for Markus, but seems to be the standard. Once the new game starts getting worked on, all the support for the older ones go to 0.
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