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Old 11-05-2007, 01:24 PM   #8
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Quote:
Originally Posted by nyy57rep View Post
Hey Falkonisback! To answer your question to the best of my ability, I would say that yes it does screw them up. Reason being that tired=perform worse. Perform worse=morale drop. Morale drop=perform worse. In addition, when the AI decides on a talent check, I THINK that the players' stats have some bearing on the drop/raise and how much of a hit/boost. Don't know for sure about that one. But I do know from reading the posts that the AI is brutal to guys playing above their level, especially if they are young. And if their performance is bad due to being exhausted, the AI might interpret that as being over their head. If I'm totally off base on this I'm sure one of the veterans out there will correct me.
nyy, fine supposition. This is the only potential fallacy: "tired=perform worse." This jogged my memory of another recent thread in which the conclusions were inconclusive:

http://www.ootpdevelopments.com/boar...d.php?t=154694

However, that thread mentioned TT #2690 which brings us back to the original question; this TT was included as fixed in the last patch:

Quote:
- TT #2690 Fixed issue where, when using ghost players, AI plays position players every game, resulting in exhausted players
This was mentioned as one of the workarounds, if you recall.
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