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Old 11-03-2007, 05:20 AM   #2
DrSatan
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Join Date: Mar 2004
Location: Parts Unknown
Posts: 627
Here, I copied this from my post in another thread. Hope it helps.

I've been playing with development speeds and promoting minor leaguers to try and find a consistent method for handling prospects and aviod ratings hits. I've tried increasing dev speed to 1.25 up to 1.5. This will speed up the time it takes for a prospect to hit their potential. This also decreases the amount of stagnant time, which seems to invite a ratings drop. In my experience, anytime a prospect is stagnant (no ratings improvement for a period of time) their potential drops. I also set random rating changes to 50. I don't care what anybody says, this setting is skewed towards negative random ratings changes. I also only play with R, A, AA, AAA. I changed the schedule so R and A play 120 games. As most people have experienced, having a player on the field will help his ratings, that's why I increased the season length. I play with a 0-100 ratings scale. I promote hitters based on contact. Over 30 I promote to A, 40 AA, 50 AAA. I also consider power and gap power, so if guy's contact is low but he has a lot of power I'll promote him and keep an eye on his ratings. Sometimes I'll catch a break and these kind of players will improve their contact potential. I use the same approach to pitchers, but I try to have at least 2 of 3 categories meeting the criteria. For example, if I have a pitcher in R and his ratings are Stuff 20, Mov 35, Con 36 I'll promote him to A. This method isn't fool proof, I still get some busts, but far less then I used to. I also check what the AI recommends. If the AI recommends "ready for X" then you should probably promote him even if the ratings are low. The AI has an uncanny way of knowing a guy is going to get a ratings jump if promoted, but beware of the gold glovers with speed. The AI loves to promote these guys before they're ready. Oh, I don't use scouts or managers or moral. I've never liked the system for moral, the scouts can't make up their minds about anything, and I fail to see what effect managers have on anything. I'm not saying my strategy is the best, but I'm getting much better results now.
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