Quote:
Originally Posted by voxpoptart
Whoo-hoo!
In that case, though, has Markus coded fatigue to have a larger performance effect? Now that the best reason not to do so is gone?
|
Not so far as I know.
One clarification I should add: AI managers properly handling fatigue obviously requires that you either have sufficient players on your roster, or ghost players enabled. If you only have nine hitters and no ghost players, your guys are still going to get tired. But the ghost player substitution AI in particular has been improved so that the game won't let an empty depth chart lead to exhausted starters.
- Kai