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Originally Posted by voxpoptart
Currently, however, the minor league auto-managers often have position players at 0% Totally Exhausted for months on end.
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This is a known bug that has been claimed fixed for the third patch.
Quote:
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Originally Posted by Qwerty75
Correct.
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As voxpoptart says, Fatigue doesn't actually have a terribly large effect on performance - it's small enough that it's certainly hard to tell from just two individual cases (both of whom are good enough that, as you point out, they could just be having really good seasons despite the fatigue) if there's a problem with the feature. And as for injuries, there again we have a sample size issue: not resting a player doesn't
guarantee he'll get hurt, it just makes it more likely. Fail to rest enough players for a long period of time, and the effect will become apparent, but observed at the individual level over a single season, and your results are as likely to be due to chance as they are a broken bit of code somewhere.
I'm not dismissing what you're observing, just pointing out that it's not conclusive - and, as you acknowledge, the fact that no one else seems to have noticed a problem argues that the feature is working properly on a macro level.
I'll certainly keep an eye out for fatigued players and try to check their performances and injury histories as I'm testing, but barring any more dramatic or systemic observations of the problem, I'm inclined to think you've probably just got a bit of fluke/luck on your hands.
- Kai