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Old 08-22-2007, 12:05 PM   #100
APujols5
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Join Date: Jul 2006
Location: CP Indiana
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Quote:
Originally Posted by redsoxford View Post
It does get to an extreme stage. I started a fictional game 4-4 4-4 and decided to make it 8-8 8-8. When I clicked Start Game I had 122 teams in teams.dat (the original 16, the 20 that were there at 8-4 4-4, the 24 that were there at 8-8 4-4, the 28 at 8-8 8-4 and the final 32 and the two all star teams) 16+20+24+28+32+2 = 122

So can you imagine how many teams get created if you start a historic league and in 2007 decide to add in the minors. For example with the International League.

You'd get 30 teams added automatically which would 'delete' when you changed to 1 sub league (leaving 14 teams). You'd then change East to North and increase it to 6 teams, making 15 in total, and 'deleting' another 14. You'd then change Central to South and decrease it to 4 teams, making 14 in total and 'deleting' another 15.

So to add International adds 14 proper teams to the database and 59 'deleted' teams to the game.
I am going to have to disagree with you on this, I can't find any evidence of these phantom teams anywhere in the file I am building. It's a base that was given to me by Erich, so he would have to speak on how it was built. But the only deleted teams I see are the ones that should be there for stats purposes.
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