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Old 07-31-2007, 04:35 PM   #59
APujols5
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Join Date: Jul 2006
Location: CP Indiana
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Quote:
Originally Posted by darkcloud4579 View Post
I think this lessons with rosters this year will prove to the development team that there needs to be an easier way to do it for next season. Because it was needlessly cumbersome this year. A testament to the depth of the game to be sure, but...at the same time, when the game is supposed to be the best baseball sim of all-time, people probably expect to be able to use their favourite players in the game and simulate the current season without a hitch pretty much out of the box. And obviously not using a MLB license, but simply using a 3rd party solution that's ready on game day.

Lesson is there and so, I doubt we'll expect the same problems next year that we had this year. And when you consider that's the biggest problem with this year's game (and the whole integration issues with facegen on occasion)....it's not worse than say, a console game with bugs that'll never get fixed.
If you want a good deep roster set, I'd love to know how you expect it to be so much easier?

There's nothing Markus can do to cut down on the research time needed to get things done
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