View Single Post
Old 05-07-2007, 08:07 AM   #9
ctorg
Global Moderator
 
ctorg's Avatar
 
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
Quote:
Originally Posted by redsoxford View Post
Apologies to anyone with an online league who has tried this. It won't work. Having trawled through all the game setup options I've found some more strings in the initial section of world.dat.

I'm building them in today and should have it fixed by the end of the day.

It's been sent to PadresFan and is also available at

http://www.bourtonville.co.uk/OOTPEditor1006.zip
I've tried this out to import nations, but when I do, I just keep getting the message "An error has occurred."

The first time I used it, it worked okay, but I was actually importing the same nations.txt file I'd used. Once I changed it, it didn't work.

Here's what I did:

I created a nations.txt file with the US set to 100% American names (code 0). That was the only change from the original. I started a league with that and then closed the game. I used the importer and it seemed to work, but I couldn't tell because there were no changes in the nations.txt file. It did make the backup files.

Then I restored the original nations.txt and tried to import it using this utility. That's when the error happens. It doesn't make the backup files or make any changes.

Any ideas?
__________________
My music

"When the trees blow back and forth, that's what makes the wind." - Steven Wright

Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils
ctorg is offline   Reply With Quote