[quote]Originally posted by khucke:
<strong>In my fictional league the leading home run hitter was traded for three players during the season. One was a minor league player without potential, one a backup SS in the majors, but was sent to AAA by his new club, the third player seemed to be the key player: a 2B at A ball with a .214 avg and C fielding, but is hailed as a future star. This is a lopsided trade, isn`t it?
Wait, the HR hitter is in the last year of his contract and his old club is running deficits!
Question: Is AI trading so smart to trade away a player it will not be able to re-sign even under value and realize the other clubs that the big hitter has to be traded and therefore can offer less than he´s really worth?</strong><hr></blockquote>
I haven't done a detaled trade analysis, but my anecdotal sense is that OOTP AI is pretty damn smart (as baseball sims go) in terms in understanding where teams are on the development cycle. I've seen computer AIs trade prospects for expensive stars down the stretch when they were in tight pennant races and needed a hole filled, and I've seen them trade their best players for prospects when they were out of it. The AI seems VERY aware of a player's contract status when negotiating; in my experience they're willing to take on a final-year contract if you're just dumping it, but ask for anything valuable and they'll tell you to stick it. I honestly cannot say I know of any other game where the AI will perform even those basic maneuvers, much less perform them well.
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