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Old 04-17-2007, 10:20 PM   #6
pbar25
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Join Date: Mar 2007
Posts: 343
Quote:
Originally Posted by rasnell View Post
Beware that settings allowing automatic historic financials would override your manual settings unless these changes are done in the text files where this data comes from.
I have the automatic historic financial setting 'on' - but with the understanding that this would not effect edited market sizes & fan loyalty.

Help reads that the automatic financial settings are brought in from the financial text document within the database folder -
in that document is has this info -
--YEAR,coefficient,cash maximum,avg coach,min player,super star,star,good,above avg,avg,below avg,fair,poor,media,MLB Avg Attend,Sugg Ticket $--
and I don't see any of those as the market size, all yearly average salaries. But it does include the average media contract.

Within the rest of the database folder, in the search for the market sizes, cities.txt has 4 numbers for each city - I assume, chance of rain, temp, wind, and possibly a city id.

I'm about to start a 1988 league, and I thought that I could adjust the market sizes and fan loyalty to the levels I deemed appropriate for each franchise. Then the yearly financial modifier would adjust the average media contract with inflation - while the teams with the largest markets & fan interest would be rewarded with the largest of the adjusted media contracts.

I still haven't simmed a league yet with this game so I'm not really sure about any of this. I think your table is a great idea.
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