These results are for
batters only, and scouted using
QUICK SCOUT. These are for
speed ratings.
When looking at the averages only for each scout we have the following
overall average is the average of all the scouts' averages combined minimum is the lowest average any single scout had
maximum is the highest average any single scout had
Speed - overall average 45.94 (minimum = 45.94, maximum = 45.94)
Steal - overall average 46.18 (minimum = 44.65, maximum = 48.04)
Baserunning - overall average 45.50 (minimum = 44.79, maximum = 46.44)
These look good to me. Every single player received either a 45 or 46 for speed, so almost no variability. I'm fine with this. Speed is probably the easiest thing to measure in the entire game since they could just time everyone in a sprint of some sort. To have variability here I think we would need a scout rating for how well they can use a stop watch.
Standard Deviations - these are listed in order of Scout 1, Scout 2, ..., Scout 6 (i.e. best to worst, see original post)
Speed - 0.24, 0.24, 0.24, 0.24, 0.24, 0.24
Steal - 5.17, 5.76, 6.44, 6.13, 7.10, 10.31
Baserunning - 7.03, 8.09, 5.41, 6.46, 10.99, 8.21
Once again similar results as the batting categories I'd say. I like that baserunning is more variable than stealing. I would think that would be more difficult to assess in real life. I think these seem reasonable.