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Old 04-13-2007, 08:58 AM   #86
Ksyrup
Major Leagues
 
Join Date: Feb 2002
Posts: 413
Quote:
Originally Posted by RonCo View Post
Ultimately, this is one of those areas where historical simmers are caught between a rock and a hard place. They want ballpark effects to be accurate, and they want to be able to play whatif/trade games, but they also want "realistic" stats. Since the import process is driven by stats created and influenced by ballparks, this is actually an impossible design box unless the import process is given enough intelligence to derate ratings based on park and statistical environment. That's doable, but would require fairly complex logic. I would be surprised if Markus would consider biting that off in a patch release--and maybe not even in 2008. That's for him to say, of course. I have no real idea what his code base is like.

Good point. That seems like something that probably can't be effectively remedied at any point in the near future. I think we just need to pick our poison and live with it. If I was just simming out a long stretch of history, I'd probably tend to go with the neutral ballparks, but if I was playing "in-game," I'd probably go with differing ballpark effects to add to the strategy of the game.
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