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Old 04-09-2007, 12:42 PM   #46
Ksyrup
Major Leagues
 
Join Date: Feb 2002
Posts: 413
This discussion was in the realm of sports text sims to begin with - I really don't play many other games outside this genre, so that's where my experience comes from. However, I find it hard to believe you're complaining that an isolated bug/exploit in the trade feature of OOTP is of major concern to you, then you turn around and tell me that Baseball Mogul and Micro League baseball were perfectly coded games. Fun, sure; challenging...uh, no, not without suspending disbelief or severely curtailing the way I would play if I was going up against another human. Perfectly coded? I don't think the people who coded them would support your statement - not that it's a crime to have a less than perfectly coded game, mind you.

This just proves my point that games are what you make them. If you're able to look back at those games and see a challenging experience and a flawless game, then so be it. That's about as realistic as you expecting OOTP or any other game that might come out to be truly flawless, though. In my experience, no game of this kind has ever been challenging enough to the point where I could go full-out in competing against the AI and not thoroughly and unreaslistically dominate it. I have always had to restrict myself in some way. And no game has ever been fully rid of AI issues/ bugs/exploits. I don't expect that will ever change during my lifetime, either.

Last edited by Ksyrup; 04-09-2007 at 12:44 PM.
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