Quote:
Originally Posted by RchW
Can you give a specific example of a lopsided trade favoring you that was completed only because you took crappy minor leaguers?
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Ok this is pretty long so here goes: (I'm playing as Montreal - and no it is not on "Act On" mode. I am the currently selected manager of Montreal - Historical import from Lahman Database 1994 - I just finished season 1995 and I'm in the offseason)
Friday, November 24th, 1995: Johnson and Swift Swapped
The rumor has been going on for a while now, but today it was made official. The Montreal Expos sent 31-year old catcher Rich Rowland, 26-year old minor league second baseman Cam Thompson, 28-year old second baseman Pat Listach, 22-year old minor league first baseman Paul Vincent, 23-year old minor league first baseman José Barrera, 32-year old center fielder Lance Johnson, a 4th round draft pick, a 3rd round draft pick and a 3rd round draft pick to the San Francisco Giants for 34-year old starting pitcher Bill Swift, 30-year old catcher Kirt Manwaring, 30-year old minor league reliever Brad Brink, 32-year old second baseman Bip Roberts, 20-year old minor league left fielder Karim Garcia, 23-year old minor league reliever Bill Simas, 25-year old minor league starting pitcher Reid Cornelius, 26-year old minor league reliever Tomás Cruz, 22-year old minor league starting pitcher LaTroy Hawkins, 22-year old minor league reliever Jorge Saucedo, a 1st round draft pick, a 2nd round draft pick, a 3rd round draft pick, a 5th round draft pick, a 4th round draft pick and $266,000 in cash.
I noticed it while I was fiddling around with this trade. Each minor league player above that I add, each time I was able to sway one extra draft pick. If I pull the crappy minor leaguer away from their side of the deal, then I can no longer get the draft pick. So for example, by adding LaTroy Hawkins to the deal on their side I was able to get an extra draft pick. If I pull LaTroy Hawkins out of the deal, then they no longer will give me the draft pick.
I'm pretty sure it has nothing to do with draft pick trading specifically, because I remember instances like this before where I was able to get leverage on a deal for a trade or increase the amount of cash I could take off the computer by adding a crappy minor leaguer on the CPU side.
Something seems to be flawed with the trade logic. The CPU GMs seem to see these minor leaguers as dead weight, and the CPU GMs are rewarding me handsomely to take them off their hands. The thing is, these crappy minor leaguers are under minor league contract, so it really does nothing for me to take them off their hands and just release them if they take up too much space on my minor league teams.
As you can see in the above example, I was able to take every single draft pick off the CPU's hands. Just imagine the impact it could have when trying to acquire certain players. All you need is that little bit of leverage to pull of the deal. Each crappy minor leaguer you add seems to lower the trade threshold. This method pretty much turns the "Hard" difficulty setting into something more like "Easy" or "Normal".
I recall several instances before where I thought I remembered a deal wouldn't go through, but subsequently I threw in a couple of minor leaguers on their side and for some reason I was able to make the deal go through afterwards.