Quote:
Originally Posted by Nutlaw
Does this occur no matter how the league's salaries are set? If the normal superstar salary is, say $50 million, does it still cap you at $20 million?
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Good question, I think you're suggesting maybe the game defaults to a max of $5 million over the average "super star quality" player's contract, but that cap only applies to the 1st year of an extension offer. I have some doubts about that since I've seen this cap applied to all qualities of players (EG: A guy asking for a MLC can be offered up to a 20 mil extension in season 1, same as the superstar quality player). I also can't see the benefit of that restriction, except perhaps to prevent an input error by the user (oops, an extra zero!).
I just tried testing this again but I don't have any active test leagues with teams having more than 20 mil available for extensions. BTW, the initial post in this thread was using data from a v6.5 imported league (game date: 2018) and during import OOTP set the super star contract value to 15 mil. I'm not positive if that is the default super star contract setting if you started a new league, but I believe it is.