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I think using excel is a good idea. I use it from time to time to look at player data.
The other way is to look at each player's scouting report where the average is given along with the ratings from each scout that looked at that player. This also is more work.
So, we can put the work into it one way or the other.
Another outcome of doing the legwork is to get to know our scouts. I have not done enough to know if the game works this way, but I seem to be noticing trends: one scout, despite being a very highly rated scout of potential, consistantly over-estimates potential but is very accurate with current ratings. Another scout, with a lower skill in this area, is closer to reality in his potential ratings.
Rather than simply not trusting my scouts, I am discovering which ones I can trust in which circumstances. I then try to keep these scouts employed for as long as I can.
Again, I am not sure the game works this way and maybe I am attributing too many characteristics to scouts, but it seems to be working.
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