So I'm thinking through various fictional league ideas and I started thinking about (GASP!) MLE's and PCM's. In another thread Markus wrote:
Quote:
Originally Posted by Markus Heinsohn
All that matter to the CPU is the potential of players, which are not influenced by the feeder leagues MLEs. They only influence the current ratings.
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I had thought that MLE's would impact potential ratings so this raises questions for me regarding how to set up my feeder leagues. I think the best way to ask my question is in the form of an extreme example.
Say I wanted to have a feeder league in some random, third world country. They have no Little League, the kids don't play much baseball, no high school ball. How might I simulate that if I wanted to have a feeder league in that country? That is, how do I set up a league where the players CURRENT ratings and their POTENTIAL ratings are low enough that there is almost no way that anyone from that league can become good enough to play in a professional league?
Obviously this is an extreme example. What I think I'd like to do is set up multiple feeder leagues with different levels of ability where certain leagues generate excellent prospects while other leagues produce far fewer prospects.
This particular topic is what made me stop playing 2006. I just could never create the kind of league I wanted because I never got a decent explanation of MLE's versus PCM's.
Thanks.