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Old 11-17-2006, 08:19 AM   #12
ctorg
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Join Date: Nov 2002
Location: Queens, NY
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So what are the different types of players, particularly for solo play (since there is much more limitation for online play)? Here's a list. Each of these could be broken down into "fast-paced" and slow-paced styles, with fast-paced being those who concentrate more on macro-levels and sim most games, playing as much as a season or more per day. Slow-paced players would be more micro-focused and probably go a day at a time.

Commissioner players Fast paced players would be those who set up leagues and let them fly a month, a year, or several years at a time, making only macro-level changes, and don't pick a team to control. Slow-paced commissioner players, basically like Eugene above, who set up very detailed leagues and pay close attention to the smaller parts of the game.

Dynasty players, who pick a team and try to win with it and stick with that team through thick and thin. There would be an important division here between those who concentrate mostly or entirely on team maintenance rather than universe related stuff and those who don't. For example, one person might set up a very standard modern day league and adjust nothing, and leave it that way ad infinitum, while another might have a very specific sort of plan for a league (or a team), with a story behind it. Either way, dynasty players would be characterized by an emphasis on one particular team that they stick with and a concentration on that team (while letting the AI handle other teams).

Experimental players would be those who go with creative or unusual league ideas. This can combine with other styles to a degree, but for these players it's all about the experiment. I've seen people start prison-based leagues, little leagues, and other things that the game isn't really designed to handle. These people push the limits of what the game can do and are usually the ones who find the most glitches/limits on the game because of that. These players are characterized by this being the main way they derive fun from playing.

Managerial players are those who basically play the part of a manager or general manager. They will pick one team at a time and concentrate on it, but that team may change. I believe the game is set up for this to be the default style of play, even though it's probably not the most popular one. You can be hired and fired. You apply for jobs and work your way up.

I'm sure there are many other styles of play that are common. What are some that are distinct from these ones (or subcategories of them)?
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