Thread: Minors help
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Old 09-14-2006, 11:07 AM   #13
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Quote:
Originally Posted by neojonas
After reading through this thread a couple times, I'm still a little confused on what settings I want. I am the GM for a MLB team and I would like to control all aspects of the MLB team and all promotions/demotions through my whole farm system. I would like to let the minor league managers set up their own lineups, depth charts, etc. I'm gathering from this thread that this isn't really possible.

I tried fooling around with the "Minor League Team Management" option and the "Prevent any AI roster changes" option. I guess I'm just wonder what's the different between setting the "Minor League Team Management" to "Minor League Managers" and just unchecking "Prevent any AI rosters changes"... Wouldn't it still be the same AI just having control over your minors? Sorry for the newbie questions.
Don't apologize for asking newbie questions. How else are you going to learn? How else am I going to learn other than trying to answer a question for someone that I am just a few steps ahead of on a topic or two? And since this thread is dedicated to your question, better here than on the "New to the Game" forum.

This is how it works: When you are the GM of a MLB team (not a minor league team), you get the option of assigning "Minor League Team Management" to your minor league managers. If you don't do that, you will be expected to manage everything about all of your minor league team affiliates, from lineups to roster changes. The game will field a team without your intervention, as it must, but otherwise the teams will be static and your minor leaguers will probably suffer because, if they are over- or under-challenged at a certain level, or they need more or less playing time, these issues will not be addressed.

Most GM's don't want to manage day-to-day issues of all their affiliated minor league teams. So, they use this "Minor League Team Management" option to get their minor league managers to do their jobs.

The one problem with that, apparently, is that the computer AI is capable of occasionally making some squirrel-headed moves and you get some players moving up and down levels within days for no apparent reason. When you look at these moves closely, you see that they just don't make sense or are not what you want done. For example, you don't want that 18 year-old player that you just drafted this year playing at AA already, or the top prospect in AAA has been unfairly demoted in your estimation.

I believe that this issue was pointed out to OOTP in these forums, and the response was to include that "Prevent any AI roster changes" on the team options page (accessible only by the commissioner). What this does is to allow minor league team managers to manage their teams day-to-day (lineups and such, if you delegated to them) but it prevents them from moving any players to or from this team's roster (the setting has to be checked for every one of your affiliated minor league teams). Of course, this is just for movement up and down the rookie through AAA levels; the minor league managers could not move players onto your 40-man roster without your GM approval in any case.

(Note: This is NOT the same thing as the "Set all teams to NOT allow AI roster changes" option on the Financial Functions Action Menu on the League Setup page. This shuts out the AI from making any roster changes for every team in your league. I think this is meant for historical players who want to control all aspects of their simulations.)

So, if you "would like to control all aspects of the MLB team and all promotions/demotions through my whole farm system" and only that, you want to set "Minor League Team Management" to Minor League Managers AND you want to go (as commissioner) to each of your minor league team Options & Ballpark pages to click the box that will "Prevent any AI roster changes."
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