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Old 08-05-2006, 10:41 AM   #5
Zeyes
All Star Reserve
 
Join Date: Jun 2006
Posts: 818
Quote:
Originally Posted by endgame
Yeah. If I'm reading you correctly, I've encountered a similar issue. The game doesn't recognize the Level of Play in the setup screen. If it's a ML (parent) club and you set the level of play to AAA, the News and all of the transactions still refer to your "minor league" pitcher, etc...
I don't really mind that part...technically, that AAA-quality league is a major league in the context of the game universe, just one that happens to be of minor league quality. If you wanted to change that behaviour, you'd also have to consider that such a league shouldn't hand out "major league" contracts, and shouldn't result in players gaining big-league service time (especially if there's a "real" ML in the same universe). Maybe that's going to be possible in OOTP'07, but that would likely require a ton more customizability.

My problem basically originates in that I would like to have leagues of differing quality (1 AAA, 3 AA, 3 A...roughly mirroring the US indy league landscape). I could simply designate them all as AA and use different PCMs, but I'd really prefer some additional visual differentiation within the game so I'd be setting them up as AAA / AA / A level (and the appropriate PCMs). However, that also influences the make-up of the initial player pools (lots of geezers in the AAA league, too many kids in the A leagues) which I don't want, therefore my "change designations after starting up" workaround as mentioned in the first post.

Oh, and the R-level leagues are supposed to serve as a replacement for the reserve roster. Yes, I've definitely been in "mad scientist" mode when I came up with that whole concept. Anyway, I'm rambling now...really, I'd just like the transaction logs to show the correct league levels.
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