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Originally Posted by D Love
As for your questions, all I have to add is that I still can't figure it out. I've been effectively told I'm a boob because I can't figure it out, but I can't. Not sure how "Commissioner", "GM" and "Manager" modes differ. Perhaps it's my problem getting passed the whole "identity" thing in order to be able to do anything. In any event, prior attempts to explain it, IMHO, were not clear so I'm hoping someone responds to you and can eloquently explain the differences.
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Right, I'm going to give this a whirl - sorry previous advice hasn't been great!
Okay, 'COMMISIONER' mode was primarily intended to be for on-line leagues. It gives you full control over the editing features, along with (and this is crucial) the ability to 'act as' any single team, for making roster moves, trades etc. 'Acting as' a team
does not simulate GM functions - i.e. you won't get notifications of injuries, of contract extensions etc.
A 'GM' is good old fashioned OOTPing. Note, you can set yourself up as a GM with 'commisioner powers' by starting the game with commissioner mode checked but also selecting a team to take control of in the enter manager mode.
A 'MANAGER' is, if you want to play in the GM-career mode, is what you start out as in the minors before you get a proper GM job. Unless the commisioner option is checked, you won't have any GM-ing powers, control over rosters above or below you, and only limited control of your own players (the big-league GM may trade or release them).
Is that any better?