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Originally Posted by mrbill
Since there's no evidence this exists any more than statistical noise would predict?
You'll get "clutch" players with no 'clutch' rating as long as you look hard enough 
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I wouldnt mind seeing a clutch rating based on past close/late situation stats. This rating could give you an idea with a quick glance of who has been "clutch", but not affect future performance. A clutch rating that artificially rases a player's ability in close/late situation stats would be a step backwards IMO.