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Originally Posted by Marc Duffy
What was so good about the block? Seems there is a divide here.
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The fact that you could determine immediately what players you could receive in exchange for someone you're looking to unload. I hope you're not buying the argument that trading block=ability to loot the AI. If the AI is strong, the trading block can be just as "realistic" an option as the current trial-and-error, back-and-forth e-mail system.
Some that enjoy the minutiae, tedium and micromanaging involved with exchanging dozens of counteroffers with dozens of teams just to determine what you could get for your surplus shortstop don't need the trading block. That doesn't mean it shouldn't exist as an option. To me, it saves tons and tons of time, and I don't think I'm the only one who feels that way.
I play out a lot of my games - yet I don't dismiss the ability to simulate 10,000 seasons in an evening as "unrealistic" and argue that others not be allowed to use it. That's the beauty of this game -customization and options. The trading block is sorely missed along these lines.