I am not sure this makes sense in the league I did.
I did not have an initial draft so the teams just had players to start. I also had a the coeffiecent set at .400 and a salary cap of 40mil. After 30 years of running the league most teams have payrolls of around 30mil but the first year one team had a 80mil payroll.
I am not convinced that the overages is totally due to released players. Take the example below. The third year they had a 56 mil payroll on a 40 mil salary cap. I looked at the transaction history and there is no huge pay release.
Also notice in the example below the huge flucuation in the payroll number. I do have a revenue sharing but all teams are losing close to $20 mil since they all get way too much money from Merch. I really think there is something screwy going on with the salary cap & revenue sharing.