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If you want to run a fictional league that paces actual historical league totals you should be using both the "automaticallyadjust league totals modifiers" and "automatically import historical player-creation modifiers" options.
Do not change the league totals of AB's, Hits, 2B, 3B, HRs, BB, HBP, K and BABIP after the first season. Set these when you create your league and leave them be. The auto-modifiers work by having these as a constant. I don't know what they should be for the first season of your league, but if 10x as many Hrs were hit than were supposed to be just start a new league and increase the HR total by 10x. So if you were using the 1901 totals and everything looked ok to you except Hrs, just start again using those totals and increase Hrs from 500 to 5000 or whatever the total you put in.
Do not start a league in 1870, start in 1871. 1871 is the first year we have player-creation modifiers. If you really do want to start in 1870 for some reason, at least make sure that the league is created using he 1871 PCM's. You can do this by inputting 1871 in he league set up, clicking the player creation modifiers checkbox....you should get the 1871 PCM's to appear and then going back and changing the league year to 1870 before you start the league.
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