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Originally Posted by Layton is my Homeboy
Pretty much. In reality, of course, subtle differences in appearance from region to region can be sud-devided into thousands of classes. It's just a question of how much realism is really practical in a little tool like this. I'm inclined to just leave Hispanic countries as European. I think the biggest ones lacking for me are Arabs, Persians, and Polynesians, as East Indian, East Indian, and Asian, respectively, don't really capture it. Then again, I don't think my league has a single player from islands, so it may be splitting hairs.
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I use East Indians for Latinos. They have similar skin tones and eye colors. Latinos with Aztec Indian heritage is difficult to produce, I use some SE Asian to replicate rounder faces of the Aztecs. Roman, and Aztec hooked noses are impossible to replicate with the Facegen tool.
Examples-
http://athl-online.com/stats/mohamed_bolivar.bmp
http://athl-online.com/stats/hector_aranda.bmp
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Last edited by Deft; 07-05-2006 at 12:58 AM.
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