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Old 06-21-2006, 09:45 AM   #15
ctorg
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Join Date: Nov 2002
Location: Queens, NY
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Quote:
Originally Posted by turdfurgeson
That was a very nice strategy. The only problem I can think of is that currently there is no option to control every team Like that. You can though from the league set up screen tell every team that the ai can not do roster changes. The difficulty here is that you can't, from what I can tell, let the AI run the organizations of two computer teams at the same time with out running all of them. So you can tell the AI to not make any changes for all, then you can go to one org and ask them to fill out there entire organization, then you can do this with another, but from what I can tell you cannot have them both do it at the same time so they compete for free agents.
I hope that I am missing something or there is a good workaround, because this is a very clever idea.
It will probably be a while before I get to try it out with OOTP2006. I'm still trying to get a handle on the basics of how to do things.

It sounds doable, though. Even in OOTP6, I did the "drafting" myself rather than leaving it to the AI. The AI wouldn't claim that many players in one day, so I had to do it. It's a lot more work now, though, because there are minor league teams to fill out as well. In OOTP6 I just wanted to get to about 30 players per expansion team to give some reserve players in the minors to expansion teams.
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