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Originally Posted by JimG
Because I mention PureSim? And Mogul? This isnt any more OT than half the other posts. Im asking a question about ootp2006 and it doesnt fit in any other threads. How is it so small if its supposed to be the deepest game of those three?
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There is nothing Shaun or Clay are doing to make their games "deeper" by using 100-200 MB of storage. It doesn't work that way and I'm quite shocked their games are that large.
Some of the best games EVER were in the pre-1990 computer years, when everything fit in less than 32K -- that's right K. At best it might span a few floppy disks of 360KB each. It was about gameplay, not increased disk requirements.