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Originally Posted by Syd Thrift
Why is it a bad point? Puresim is a competitor. It comes up short in many areas compared to OOTP, I will grant you, but it's still out there. It's not like I brought up Mogul or Baseball Stars or something.
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Because they are two different games with two different code bases (neither of which are open source). They have nothing to do with each other when it comes to functionality. You closed your post with "are you going to wait for PureSim to do this first for you to do the same?". That just makes no sense, it was essentually wadding up your post and throwing it in the trash.
Yes, there are issues with the way pitchers are created and yes there are issues with the way they are used, but nothing PureSim has or doesn't have effects this.
You can talk about what you like & don't like from PureSim, you can talk about what it has that you would like OOTP to have but the assumption that something PureSim has or could eventually have should automatically be implemented into OOTP is an attitude/opinion that ticks me off because it shows a complete lack of knowledge in regards to how a game works or is developed.