05-15-2006, 12:47 PM
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#150
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,967
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Quote:
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Originally Posted by Zitofan75
Anyone who's ever been in transition from a legacy program to a brand new design would agree with the above. According to Markus he could not squeeze any more innovation out of the old engine. It was time to jettison it and move on to something else if he wanted to keep growing his product. Remember Markus is in a competitive market out there. He can't simply sit still with an old game engine and wait for the other game developers to catch and then perhaps surpass him. Change is needed to stay on top and stay competitive with other product lines. Evolve or die.
This nonsense that Markus wants to line is pockets deserves a word that I shouldn't use on this board.  If that were true then Markus would've continued with the old engine. He would've done some cosmetic things here and there and then charged us $35 for essentially the same game. He didn't want to do that though so he's doing something bold. He wanted a fresh and interesting game that not only appealed to old timers but that might attract a new group of players and grow the company all the more.
Look (and not to single anyone out here), we're all spinning our wheels here right now. Let's cut out the "sky is falling" junk until it actually does. The new game will mean change. Some folks can't stand that but that's a part of life in general. Battists has the right idea. Let's get our hands on the game before we start talking about how we "know" the game is "ruined." Let's make our opinions based on real knowledge of the new version and not the old ones. Maybe we'll be surprised by it.
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^^^ Get's it
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