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Well, the league totals are a statistical definition of approximately what results you should see for your entire league after a full season.
So, if the home runs league total is set to 5000, after simulating one season, you should expect to see about 5000 home runs in your league.
Generally speaking, the only people who ever need to touch league totals are historical simmers. People who are trying to precisely replicate the results of a certain historical period, like say a 1948 season, need the ability to tweak these totals so that the overall statistic output matches what statistical output would have been in 1948.
But apart from that, I have never seen much need to play with the league totals. I can't imagine anything productive would happen from setting the league totals to 0, because that's like saying "I want 0 home runs in my league."
League totals are also a bit confusing, because in all versions up to the current one, they are inverse. That is, if you increase the home runs total, your league will actually see fewer home runs.
The default league totals in the game are designed to produce statistical outputs roughly equivalent to the most recent Major League Baseball season results.
Does this help? You might also want to do a search on the forum for threads that have the word "tweak" in the title. I wrote a blog recently on how these will work in the new version. Sorry, I don't have the link handy...
Steve
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