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Old 04-20-2006, 12:41 PM   #15
Zitofan75
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Join Date: Feb 2005
Location: California
Posts: 1,413
Quote:
Originally Posted by mbd
I've read a few threads that say Markus has "totally rewritten" OOTP or something like that. Some assumed results of this are:

1) Every little bug in OOTP6 is now gone, cuz all the code is new
2) The game is faster and can now sim a season in under an hour

As part of this it also seems like I'm seeing that some great features in OOTP6 (like parts of financials, personalities, certain parts of rating systems etc.) all seem like they aren't in the new version. But a lot of this is basically 2nd hand so I'm not totally sure what to believe.

I'm not a programmer but I'm confused. I understand how you might want to re-write parts of the game to make it faster. But I'm worried we threw out the baby with the bathwater.

Is this really a "complete re-write"? If so, why? Is it some legal issue where Markus gets to keep the old OOTP code but only if he doesn't use it in his new work for SI?

I would rather still have some bugs from OOTP6 but also have it's strengths than have a total do-over.
Let's not start yelling "the sky is falling" until it is or we have solid evidence that it will soon. We don't have anything like that here. You're welcome to keep playing the old game but it seems kind of shortsighted to be assuming the new game will be worse when you admit you're not basing your comments on personal knowledge.

As for the 2nd hand information, why waste your time? Markus has written 7 blogs, Marc has written 2-3, and the beta team members have written a combined 4-5 or so. Most of your questions, fears, or worries can simply be answered by reading them instead of repeating someone else's hyperventilation. They explain what's in, what's out, what's new, what returned, what got dropped, and why it's a new game. Check them out.

Last edited by Zitofan75; 04-20-2006 at 12:42 PM.
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