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Originally Posted by mbd
I've read a few threads that say Markus has "totally rewritten" OOTP or something like that. Some assumed results of this are:
1) Every little bug in OOTP6 is now gone, cuz all the code is new
2) The game is faster and can now sim a season in under an hour
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1) now they are OOTP2006 bugs

2) that's what we've been told
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Originally Posted by mbd
As part of this it also seems like I'm seeing that some great features in OOTP6 (like parts of financials, personalities, certain parts of rating systems etc.) all seem like they aren't in the new version. But a lot of this is basically 2nd hand so I'm not totally sure what to believe.
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everything official comes from
http://www.ootpbaseball2006.com/main...43a884c34586a6
you can find features lists there.
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Originally Posted by mbd
I'm not a programmer but I'm confused. I understand how you might want to re-write parts of the game to make it faster. But I'm worried we threw out the baby with the bathwater.
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unfounded worry. worry when the game comes out and its not right.
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Originally Posted by mbd
Is this really a "complete re-write"? If so, why? Is it some legal issue where Markus gets to keep the old OOTP code but only if he doesn't use it in his new work for SI?
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yes, its a complete rewrite, from what we've been told. the explaination has been, "old code has turned into a nightmare from 6 versions of code and bug fixes".
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Originally Posted by mbd
I would rather still have some bugs from OOTP6 but also have it's strengths than have a total do-over.
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kinda hard to say that when you havent seen the new version