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Old 01-02-2003, 01:20 PM   #30
Scott Vibert
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Join Date: Dec 2001
Location: My Computer
Posts: 8,263
for the images I believe the game looks for one path and if it doesn't find it looks for the other so fname_lname.bmp and p####.bmp will both work. (For realistic player sets most use the player names rather than guessing at the player numbers, whereas for fictional sets most use the player numbers) I can confirm that both naming conventions will work in the game.

So long as the images are all in the PHOTOS folder of the league you want them to show up in and named correctly they should appear in the game, upon either enabling the individual players photo or from the League Setup screen enabling all player photos (I'm not sure why it isn't working for you). Similarly logos should be in the LOGOS folder of the league you want them to show up in and must be named correctly (team##.bmp). Team Logos should show up automatically once the correctly named file is in the correct location.
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