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My Universe
Thought I would post here about what I've done with my historical universe (sorry I don't have any fancy name for it yet) -- I started out roughly in 1880 and am now about ready to start 1906 -- 25 years of boxing history in about 9 months! This first post will describe my general approach and rules, etc., and I will follow up with one post for each of the 7 divisions up and running (all of the 8 "classic" ones except for flyweights which will start in '07 with the addition of Mr. Sid Smith).
My approach probably more closely mirrors that of mh with his LBA than anyone else but there are some differences as I am more interested in trying to keep it as historical as possible but also want to keep it moving so I am not going to be including too many boxers that were like 6-20 IRL (in real life). For each real life fighter, I try to start them in their given start year. (There have been a couple of exceptions, usually when I downloaded the fighter at a point where my uni is a few years later than when he actually started but I wanted to put him there anyway.) My active boxers are divided into two groups: "Men" for the real-life boxers and "Trial Horse" for the fictional Tomato Can fighters from Cornerwork. (Downloaded the Tomato Cans but in my uni I use the much more polite term "Trial Horse") I generally use the TCs as necessary to develop other fighters and don't really track their careers as much. I create TCs based largely on the number of new real-life boxers due to start in a particular year, also trying to match them geographically (i.e., if Bill Lang is starting up in Australia I will start up an Australian TC the same year) so the real-life guys have the chance to build up a record.
I do the career adjustments manually, moving folks to pre-prime after 5 bouts. Real-life boxers go to prime after 20, but I set the TCs to prime after 15. I then use the 100 pts allocation for aging real-life fighters once they hit prime (the method has been posted here before, sorry don't have the link right now) but use my own judgment about when to age and retire the TCs (basically if they haven't had a bout for a year, they are gone). I find this doesn't take too long as I use the TB 2 feature that sorts by number of bouts and then I cross-check the career stage column to make sure everyone is where they should be, doing it once for the "Men" and again for the "Trial Horse" group in each active division after each set of fight cards is complete. I usually will just rename and reset stats for a retired tomato can so he comes back in a different incarnation, as I find it's alot easier than downloading a new one (remnant of having them blanked out by the no rating record bug) but I've found it's created problems with the new patch as then I have to manually adjust their PPs to 200 so it doesn't mess up the ratings for the real-life boxers.
Aging for the real-life boxers follows the methodology posted here a long time ago, losing more pts for TKO loss, then KO loss, etc. On Jan. 1 of the year a fighter hits age 38 or his real-life retirement year he goes to Post-Prime and his pts drop to 30. When the pts reach 10, he goes to "end" and 0, adios baby. This causes some fighters to hang around longer than I'd like but so far it hasn't been a big enough problem for me to make changes.
I generally try to run a series of fight cards of 6 or more (I run single fights at the same venue for shorter bouts and then the "fight card" for the top 4 or 6 bouts), using draw power totals with any title bouts receiving top billing. There were alot fewer cards in the early years, but right now I am doing about 4-5 cards per simulated month. I have only one World title belt, the WBA, and a bunch of subsidiary belts like NABF, USBA, EBU, CBU (British Commonwealth) and GBU -- I expect to add more as the fighter nationalities justify it. (So far TCs have held some of these lesser titles but I don't think one has ever held the WBA belt.) All WBA title bouts are 15 rounds, lesser titles are all 12, anything else is 10 or less depending on skill and experience of the combatants.
Timing -- I find if I concentrate at it these days I do a set of one months fight cards (ususally four or five) in a day--that gets me about two years done in a month. If the bout is 2 TCs I auto-sim it (fast forward), often leaving the computer to do something else. If at least one is a real-life fighter, I take over the corner and watch the bouts. I prefer to do my own match-making and don't use complicated spreadsheets. I do use 2D10 die rolls to determine when each real-life boxer will fight again -- same method described here, 1-40 chance for next month if beginner or pre-prime, 1-25 if prime or later, add 10 for each additional month (takes longer to come back based on cuts, TKO loss, multiple KDs, KO loss, etc., all this tracks the methodology posted here a long time ago), this means that generally not all the top contenders will be available for a bout in any given month. I do not do the die rolls for the TCs, finding that gives me the flexibility to add them into bouts at will. (I think you can tell from this that it is the matchmaking and the cornerwork aspects of the game that I find most intriguing.)
I have my game set to 10 bouts minimum for ratings, generally I want to see at least 10 bouts and usually more before I set up a fighter for even one of the lesser titles. Really great fighters -- like I'm looking at Stanley Ketchel right now -- get a title shot for like USBA after just 10-11 fights. Most of the time they have to wait longer and my guess is with more fighters in a division the wait to a title shot for even really good boxers will get longer, like IRL, so it's a function of how many guys in the division.
next post will chronicle the travails of the early years of the HW division ... (be happy to address any questions people have)
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